A new chapter of a story told a long, long time ago is finally getting ready to emerge from the deep, dark sea.
Yes, we’re talking about Ursula, but not in The Little Mermaid movie. We’re talking about Disney’s new trading card game, Lorcana! A new chapter is set to debut soon and Ursula is the star of the tale. Let’s take a peek at what you can expect soon!
What is Lorcana?
Since August 2023, Disney and Ravensburger have released three collections of this trading card game — The First Chapter, Rise of the Floodborn, and a Disney100 collection. Then, in March, a new set was released, Into the Inklands. Now, an all-new chapter will be debuting — Ursula’s Return! The game combines the thrill of strategy with the whimsy of Disney storytelling.
The story goes that players are “Illumineers” who have landed in a new realm, Lorcana. You must go on quests to search and find the “lore” that was spread out during Rise of the Floodborn when a flood of mixed ink was accidentally unleashed. Your goal in the game is to collect 20 lore (points) before the other players. Your quest to gain lore and challenge your opponents to slow them down.
Put simply, the game is a race to get 20 points by using the actions that are on each card. You can challenge your opponent and eliminate (banish) their cards that are in play to limit their opportunities to gain points. It’s a game of strategy with a bit of luck of the draw.
Ursula’s Return
Ursula is returning from the murky depths of her sea cave in the new chapter Ursula’s Return! An Ursula glimmer is ready to put plans into motion after being unleashed from the Great Illuminary. We’ll find out just what she’s willing to do for power when the new set releases in May.
The new cards will be for sale in hobby stores starting May 17th and everywhere else on May 31st. But don’t worry, we got a sneak peek at these new cards and just had to show you!
Two new starter sets, along with other items, will be available to purchase so you can build your deck.
A new Amber and Amethyst deck will feature the Madrigal family and more!
While the Sapphire and Steel set has a mix of powerful characters such as Anna and Hercules!
Two new foil cards will come with each starter set. Anna and Hercules are in the Sapphire and Steel set.
And Bruno and Mirabel foil cards are in the Amber and Amethyst set. (Yes, we’re talking about Bruno!)
Location cards were a new feature in Into the Inklands, and they have been continued in Ursula’s Revenge. We didn’t have particularly strong feelings one way or the other about location cards, and that remains true.
In the Sapphire and Steel set, you can visit the land of the gods — Thebes.
But in the Amber and Amethyst set, you can visit Casa Madrigal!
The difference is this set and the others is that you now have new actions, songs, locations, and characters to use in the game! Otherwise, the game is played the same with the same goal — race your opponent. It’s still a lot of fun with only two players or with a whole group. Plus, now you can plus up your deck even more!
Game Play
To play the game, you need your own deck of 60 cards. You can use one of the starter decks or mix-and-match cards from any of the different chapters. If you’re going for strategy, you can design a stacked deck of masterful items, characters, locations, actions, and songs. You do not need The First Chapter or Rise of the Floodborn to play the game; the new Ursula Returns cards can work independently. You can also get booster packs that gives you an additional 12 cards to help you customize your deck! New Ursula Returns booster packs will be available.
10 Steps for Playing Lorcana
Setting Up
- Determine the first player by flipping a coin, rolling a die, or so on.
- Shuffle your deck. You can only have 60 cards in your deck.
- Set your lore tracker to 0.
- Draw 7 cards for your starting hand. You can look at the cards in your hand, but not anyone else’s hand!
- Alter your starting hand if you choose.
Beginning Phase of a Turn
- Ready — Ready your exerted cards by turning them upright. (Exerted cards were used the previous turn which means they end up sideways.)
- Set — Check for effects that happen at the start of your turn and follow their instructions.
- Draw — Draw a card from the top of your deck. The first player skips this step on their first turn.
Main Phase of a Turn
- Once per turn, you can put a card facedown into your inkwell at any time. (Your inkwell is basically like your bank and ink is the currency.)
- You can take any actions listed below, any number of times, in any order you want. This allows you to take full advantage of what your cards do in combination with other effects.
- Play a card. You must pay a certain amount of ink for your character to be played, but you have to wait for the “ink to dry” (your next turn) before you can use their abilities (unless the card specifies differently.)
- Use a character ability that doesn’t require them to exert. (Exert means turn sideways and be in position to be attacked by opponents.)
- Use an item ability.
- Use a location ability.
- Quest
- Challenge an opponent’s location or exerted character.
- Use an ability that requires them to exert.
There are detailed instructions for these steps in the quick start rules book that you get with a starter deck.
Overall, I love this game! I will continue to play it so I can enjoy the new plots and lore. I hope you all can enjoy this game as much as I do!
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FULL REVIEW of Disney’s NEW Lorcana: Into the Inklands Card Game, Online Now!
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